We are pleased to announce our Special Guests for 2020!
Mr. Brown started playing games at 5 with his Uncle Dave every day after school. He first played Chess and then moved on to Feudal and Thinking Man’s Golf. By the age of 7, his older brother Shad had caught the full bug for D&D and the two played role playing games with their close friends Ryan and Dwayne for the next 10 years. At 12, he was consumed by the Gamemaster series of games by MB, mostly Axis and Allies but also Conquest of the Empire, Broadsides, and Fortress America (still to this day, his favorite — thanks Mike Gray!).
After spending a year developing the game Teraforming (while recovering from knee surgery) Sean attended his first Gencon to sell the game and landed a job with Eagle Games doing demos. He later helped to build a distribution network (FRED) and continued developing and distributing games for Eagle Games.
With Mr. B Games Sean has utilized Kickstarter to provide the financial backing to fulfill his lifelong dream of running his own game company. His current offerings are Alien Uprising, Spurs, Realm of Heroes, Clockwork Kingdom, Posthuman, WarQuest, Prospectus and Helionox.
Jay Little –
Jay Little has designed a broad range of board games, card games, and roleplaying games. He has worked with several high profile licenses, including Star Wars, Warhammer, and Major League Baseball. He has been invited to share his insights in game design and development as an industry guest at workshops, seminars, conventions, and podcasts, as well as with student groups of all ages. In addition to his freelance work, Jay teaches Game Design in the nationally recognized University-Wisconsin Stout Video Game Design & Development degree program. Jay loves to teach and will be participating in a lot of panels all weekend long that you do not want to miss out on.
Rob Heinsoo –
Rob Heinsoo is a game designer at Fire Opal Media. His most recent publication is Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre, for Cryptozoic. Rob worked in Wizards of the Coast R&D and led the design of the 4th Edition D&D Roleplaying Game. His 4th Edition design credits include The Plane Above and the Forgotten Realms Player’s Guide. His other game designs include Three-Dragon Ante and Inn-Fighting. Before joining Wizards of the Coast, Rob worked at Daedalus Entertainment, Chaosium, and A-Sharp on trading card games, roleplaying games and computer games including Shadowfist, Feng Shui, and King of Dragon Pass.